I was responsible for the sandy and sponge bob blend shapes.
I handled the texture and lookdev for the props.
I was responsible for sponge bob texture.
I handled the texture and lookdev for several props in the car.
Hello everyone!
I'm excited to share a movie I worked on last year. I had the opportunity to contribute as a character artist, doing modeling, texturing, and surfacing. Can't wait for its release on August 8th!